Robbin
Robbin is an incremental game about pickpocketing in a crowd.
How to Play
Avoid the police, pickpocket the crowd, earn money and unlock new skills.
Hover your mouse over a NPC to pickpocket
Submitted for Godot Wild Jam 91
| Updated | 9 days ago |
| Published | 15 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | SillyCheeseGames |
| Made with | Godot |
| Tags | Incremental, Pixel Art |
| Content | No generative AI was used |




Comments
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I'm fucking rich man
Thank you for playing!
I really have to wonder how I found this game in "Unrated Entries". What a gem!
Super polished, very satisfying and so simple. I love the skill tree and tbh the game doesn't even need the skill tree to be fun.
Soundscape is pleasant, didn't have to change a thing about the settings. Controls are intuitive, gameplay is direct and well telegraphed, didn't need a tutorial at all.
And the art style obviously looks great as well.
One small thing that could be improved on is navigating the skill tree. The sensitivity feels very low when moving around :)
Thank you very much! i really appreciate.
I agree, i'll consider adding a sensitivity setting, and being able to move using WASD could help too.